A Game About Digging A Hole is a game focused on a single action—digging. Players start with a simple tool and a patch of ground, gradually working their way deeper into the earth. As they dig, they collect various objects, materials, and resources that can be sold or used to improve their digging abilities. The game does not impose strict goals or time limits, allowing players to progress at their own pace.
The deeper players go, the more valuable and mysterious the discoveries become. Basic soil gives way to hidden artifacts, underground structures, and rare materials. Selling these findings allows for better equipment, making deeper excavation possible. While the game does not present a traditional storyline, the objects found underground hint at a larger history beneath the surface.
Tools and Upgrades
At first, players work with only a shovel, which is slow and requires effort to remove each layer of soil. As progress is made, they can acquire better tools, including drills, explosives, and automated digging machines. Each upgrade increases efficiency, enabling players to reach previously inaccessible depths. The game also introduces different types of ground materials, each requiring specific tools to break through. Softer soil is easy to dig through, while tougher rock formations demand specialized equipment. This gradual increase in difficulty ensures that players remain engaged as they strive to improve their setup.
No Threats, Just Progress
A Game About Digging A Hole does not include enemies, hazards, or obstacles that create failure conditions. There are no creatures hiding underground, no sudden dangers, and no need to rush. The only challenge is determining how best to dig and optimize resource collection. Without external pressures, players can experiment freely, trying different digging strategies and layouts. Whether they choose to dig wide tunnels, deep shafts, or interconnected chambers, the game supports different approaches. The emphasis is on exploration rather than competition.
The Hidden Depths
The underground world in the game is not empty. As players dig deeper, they may uncover remnants of the past—old structures, lost objects, and even hints of civilizations that once existed. Some discoveries have purely aesthetic value, while others provide new opportunities for advancement. These findings add an element of mystery to the game, rewarding players for their persistence. While there is no explicit storyline, the scattered remnants suggest that something once existed far below the surface. Players can interpret these discoveries in their own way, adding a sense of purpose to their digging efforts.