Bad Parenting presents a psychological horror experience set in a small apartment where Ron, the protagonist, faces eerie disturbances tied to the legend of Mr. Red Face. This figure, originally introduced as a fictional character to encourage children’s good behavior, is said to visit late at night with gifts for obedient kids. However, as Ron begins to witness increasingly unsettling events, the innocent nature of this tale is put into question. Protecting his family from an unseen threat becomes his priority, but the reality behind Mr. Red Face remains uncertain.
Visual Design and Interactive Elements
The game adopts a linear structure, blending psychological horror with supernatural tension. Its art direction is inspired by 90s cartoons, giving the environment a familiar yet unsettling aesthetic. Players explore Ron’s home, experiencing strange phenomena that disrupt the normalcy of daily life. Rather than relying on direct confrontation, the gameplay focuses on atmospheric tension, scripted events, and environmental storytelling. The confined setting reinforces a sense of vulnerability, making each new disturbance more impactful.
Features and Player Engagement
Bad Parenting includes a fanart exhibition mode, allowing players to explore a 3D gallery showcasing artwork inspired by the game. Visual customization options, including multiple graphic filters and brightness adjustments, let players modify the experience to their preference. With an average playtime of 30 minutes, the game delivers a focused horror experience, drawing on psychological fear rather than traditional scares. Certain moments may evoke childhood fears, making the experience unsettling beyond just the supernatural elements.